{ "device": "NVIDIA GB10", "workload": { "width": 1344, "height": 768, "frames": 124, "tokens": 37810, "seed": 440420 }, "method": "Alternating baseline and ring execution inside one loaded block", "capacity_2048": { "block_0": { "equal": true, "baseline_p50_ms": 461.54195550479926, "ring_p50_ms": 465.29679899686016, "improvement_percent": -0.8135432645455021 }, "block_24": { "equal": true, "baseline_p50_ms": 467.8640030033421, "ring_p50_ms": 470.3063364722766, "improvement_percent": -0.5220178199768499 }, "block_49": { "equal": true, "baseline_p50_ms": 462.3519679880701, "ring_p50_ms": 464.76577199064195, "improvement_percent": -0.5220706668721542 } }, "block_24_capacity_sweep": { "3072": -1.0036016035203765, "4096": -0.2438296625217884, "8192": -4.798436757705438, "37888": -14.49047057045394 }, "decision": "Reject runtime dispatch. Keep opt-in and disabled until launch fusion or a different persistent scheduler passes the alternating block gate. Skip trajectory validation." }